Cinema 4D Basic Render Settings

In this guide, I’m going to go over some basic settings in Cinema 4D (C4D) to give you an idea of ​​what these settings do and how/when to use them. Rendering is the last step in the C4D process. Once you’ve created your scene, whether it’s part of an animation or just a still image, you’ll need to render it. Fragmentation, depending on your devices, can take a very long time and produce the best result, or it can take no time at all and produce a medium to low quality result.

Why would anyone want to produce anything? A less than optimal outcome? Well, time. I cannot stress enough how long a transfer can take. Some take several hours to make one more body. In most cases, that is simply not necessary. As an aside, sometimes a small screen shot will be shot for web purposes, in which case it makes no sense to render at the highest quality.

Before I go any further, open C4D, download the project. click on the “Render” drop-down menu, and click “render settings…”

General – the first menu in the left pane is General, which of course contains your general. setting, and is always by default. I always leave this to “render full.”

Output – Output is also always on by default; however, it only works if you have the “save” box ticked. In the Output options window you can specify how you want your document to be output once rendered. You can render the solution, system, system, and framework.

Save – Tick the box next to Save if you want to save your file when the rendering is complete. . You don’t want to be the only reason if you just pay to preview your scene. In the Server Options window you can define how and where you want to save your document by selecting the file type and path.

Multi-Pass, Anti Aliasing and Options – You have to turn on the Multi-Pass option check the box next to it if you want to use Anti Aliasing and believe me, you will want to use it. As for the Multi-Passer itself, I’ll just leave it in the default settings. Anti-aliasing can be applied: optimal, geometry, or none. If you set all the objects in your scene to “best”, you will have perfectly smooth, crisp edges, but it will take an unbearable amount of time to render. This only renders the “best” for the final. Then I make a sandwich and watch TV for six hours. For most normal “geometric” purposes it works well and doesn’t take nearly as long. “Nothing” looks terrible but I recommend using it if you just need a rough estimate of your scene. Finally, click on “Options” and adjust a host of anti aliasing settings. Unless you need to drastically improve or reduce your rendering quality, I recommend setting these to default.

Sources:

http://www.maxon.net/downloads/documentation.html< /p>

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